Wargame Red Dragon Sandbox
(2.0) Eurocorps and Eastern Bloc coalitions includes all countries and prototypes for Blufor and Redfor respectively, and has x1000 availability per deck card.(2.0) Decks have 9 slots for each category and 900 activation points as default(2.0) Planes reload in less than a second(2.0) Very high income = 8x income rate(2.1) Camera angle can see 89 degrees up and down. In the PM, I wrote:So there are 2 ways you can mod something to this effect - neither which use everything.ndfbin1. Increase the Deployment Points for a mapIn W:AB, all the maps had the same deployment point options, and so it was very easy to mod for all maps. (Also, you have to mod the victory conditions accordingly.) But in W:RD, every map has their own set of deployment points, and though it is very possible, doing this for every single patch would be a pain. Also, it is hard to know which maps you are modding, since the name of the map does not really show. This stuff is in pcndfpatchablemiscglobals.ndfbin, TModernWarfareMultiMapInfo. The first maps are regular multiplier maps, instances 129-129 are the 10 vs 10's, and everything after that is for campaign situations.

This trainer for Wargame: Red Dragon Boy can only be used along with Cheat Engine. It has been tested for many versions and has worked for almost all of them.
Here, you can also change the NbMinPlayer to 1 or null, to unlock the map. You might see that there are 2 maps for every map entry, since one is for Destruction, and one is for Conquest. Economy uses the Destruction map.2.
Increase rate of incomepcndfpatchablegfxgdconstantesoriginal.ndfbin contains a lot of general game data and parameters, but not everything is so simple. For my mod, I went into TWargameTunableConstante, IncomeMultiplierInPercent.
Wargame Red Dragon Sandbox
As far as I can see, I think that 4 digits is the highest it can go, or the game will produce no income at all. Now TimeBeforeEarningCommandPoints and TimeBeforeEarningConquestPoints might seem like fun things to mod, but they have never worked for me.